Vocabulary
Definitions
Section 57 Words
- 3D Modeling
- 3D modeling is the process of creating a mathematical representation of any three-dimensional surface of an object (either in real life or in the virtual world) using specialized software.
- Camera Controls
- Camera controls are settings that adjust the position and orientation of the camera within a 3D scene, allowing users to navigate and view the model from different angles.
- Isometric View
- An isometric view is a method of drawing 3D objects in 2D space where all three axes are equally foreshortened and the angles between them are 120 degrees.
- Orthographic Views (Top, Front, Side)
- Orthographic views are 2D representations of a 3D object from specific angles (top, front, side) that show the true dimensions without perspective distortion.
- Perspective Drawing
- Perspective drawing is a technique for representing three-dimensional objects on a two-dimensional surface, creating the illusion of depth and distance.
- View Cube & Camera Controls
- A view cube is a navigational tool in 3D modeling software that allows users to easily switch between different orthographic and perspective views by clicking on the faces, edges, or corners of the cube.